CGI-Quality said:
Squilliam said: The Xbox 360 can do all those games perhaps with lower visual effects due to how they are optimised for the PS3. If you say that lower visual effects would take away significantly from the game then either they would be by far better released on PC or they are terrible games to play, take your pick. |
Can you prove your theory?
|
Easy:
1. Every program that the PS3 can run the Xbox 360 can run, the only question is how fast. They are both sharing similar instruction sets and they are both Turing complete.
2. The relative performance between the Xbox 360 and PS3 is similar.
3. A lower resolution proportionately lowers pixel shader load as well as enables the Xbox 360s GPU to operate more efficiently by avoiding the use of tiling. This frees up any inherrant or imagined performance differences from becoming a factor.
4. All the games stated, Killzone 2, MGS4, Uncharted 2 are linear and both consoles have 512MB of ram so the effective maximum number of assets seen at the same time are identical and the use of multiple DVDs is practical. They also use lossless compression of audio which is indistinguishable for most people compared to more lossy compression and this is a large space saving.
5. When considering online much of the load is infact taken up by the servers. Live has a lot of very big servers so this isn't a problem.
6. Final Fantasy XIII + other multiplatform games perform well on the Xbox 360 and PS3 respectively.