Mazty said:
bmmb1 said:
Slightly fixed. Also, I distinctly recall the exact same argument by a lot of people before NSMBWii came out. This , in conjunction with the argument that everybody who wanted a Wii already got one.
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I'm not the minority though - many, many gamers consider the wii to be poor at producing hardcore titles, which is backed by the wii devs and the sales of the more hardcore games as the wii cannot provide advanced graphics, advanced physics and advanced ai - key elements to hardcore titles.
NSMBWii was always going to sell because of a)Japan b)Nostalgia. SMG2 and Zelda already have had titles on the wii, so the nostalgia factor can't/won't kick in.
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You don't seem able to grasp that the new Zelda didn't have a predecessor on Wii though. It's like equating Galaxy 1 to NSMB or Prime 3 to Other M. This isn't just some sequel, it's a series shift. It's a situation more like NSMBWii than Galaxy 2 in fact.
As for "poor at hardcore" Wii opinions, well that's pretty much a self-fulfilling prophecy on the platform, and has been the opinion of most naysaying developers and analysts since before the Wii even hit the shelves. Thankfully the actual market seems to disagree (Galaxy, Twilight Princess, Super Paper Mario, Smash Brawl, Mario Kart, NMH, RE4, MH3, Samurai Warriors 3, TatsuCap, HOTD, etc, etc).