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Forums - Gaming - Should Nintendo fear..TEH MOVE

famousringo said:
joeorc said:
famousringo said:
Why would Nintendo be scared? It's a defensive move (hah). The Move proves that Sony is rattled and trying to catch up, not the other way around.

It's not like Nintendo didn't see this coming. That's why they're always trying to craft new experiences. The balance board in 2008, WM+ in 2009, and now the vitality sensor in 2010.

if your interested I have some Info on Some at Sony's very own R&D also saw it Coming also

http://www.vgchartz.com/forum/thread.php?id=103904&page=1#

Yeah, Sony's R&D saw it coming. It's just that the people who actually call the shots at SCE didn't see the light until sometime around 2007/2008.

Dabbling with new interfaces in R&D and occaisionally punting one out as an add-on isn't anything new, but adopting them as a core focus of the platform is rare, because that's where the real risk is. The money men at Sony and MS weren't willing to take that risk until somebody else took the chance and proved it could work.

yea, It's one of those thing's that the Old Guard did not, or was not sure it would go even though the concept was sound there may have been some factor's that may have stopped them from going forward. like Past Motion Control's



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

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TEH CELL+TEH MOVE=TEH WIN!!!



LOL, I know it's a joke thread but I'll post a reply anyways... 

In my opinion the Playstation Move is another hardware failure in the making (their third this generation after Sixaxis and PSP Go).

Here's why:

1) Price - Simply put there's really no way it's going to be able to compete for casuals against the Wii when the price of entry to new console buyers will likely be double the Wii's.  Also it's extremely doubtful that any existing casual Wii owners will want to pay double for something that attempts to meet the same needs as the Wii already does for them.

2) Games - There are none that have people excited and talking like the Wii's massive blockbusters from the past few years.  Hell there are none that even get any kind of press like Microsoft got at last year's E3.

3) Perception - This will be seen as a lame knockoff of the Wii Remote.  It also won't be the next big new thing because it really doesn't bring anything new to get casual gamers excited.

4) Inferior - Most people don't know it yet because some people are saying it's more precise than the Wii remote but the truth is that they didn't copy Nintendo's controller design enough.  For example not having a d-pad on the main controller is awkward when compared to the Wii Remote's setup.  Don't believe me?  Take your hands and imagine playing a game using your right hand to move a motion controller and pressing buttons while using a d-pad with your left.  Yeah I know, it's horrible.

I can already picture what it's going to be like at the end of the year.  The Playstation Move games will be flopping in NPD and Chart Track charts and some Sony fans will be claiming that the rest of Europe is saving the Move from being a flop (which will be hard to completely disprove because of the difficulty in getting accurate sales numbers from that region).  The amount of Playstation Move trolling will probably be pretty bad as well.



Should Nintendo worry?

Short answer; yes
however, they also have a lot to gain from the move.
Sony and 3rd party development relations will absolutely create more multiplats for the wii, and these games will be of greater quality than most 3rd party wii games imo.

Now two consoles use motion in the same way, (with Natal being somewhat different) and developers that previously supported hd consoles will turn their efforts towards motion controlled games on the PS3 wii.

But Nintendo is no longer alone, and they will need to pay close attention to how the perception of the wii/ ps3 change with the introduction of Sony's move.



̶3̶R̶D̶   2ND! Place has never been so sweet.


famousringo said:

Yeah, Sony's R&D saw it coming. It's just that the people who actually call the shots at SCE didn't see the light until sometime around 2007/2008.

Dabbling with new interfaces in R&D and occaisionally punting one out as an add-on isn't anything new, but adopting them as a core focus of the platform is rare, because that's where the real risk is. The money men at Sony and MS weren't willing to take that risk until somebody else took the chance and proved it could work.

So it took them 2 years to show games that are still ONLY 20% complete? Yea, theyre certaintly dedicated.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

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gimmickyWii said:
axt113 said:
gimmickyWii said:
axt113 said:
STEKSTAV said:
axt113 said:
gimmickyWii said:

Lets be honest, the Move is a Wii-mote knockoff (or a wii-mote inspired if you're in denial). So they are both in direct competition for the Wii's dominated demographic-the casuals.

Assuming the PSmove will be successful, Nintendo will most likely be the one to suffer. Because "motion control" has been Nintendo's key differentiation regarding competition & business strategy.

[natal not included in this discussion because very little information has been released about it]

Why would Nintendo be afraid, Move doesn't expand the market, or capture Nintendo's audience, in fact it does nothing that the Wii doesn't already do, for less money and with Nintendo games, basically Move adds no value to the market that isn't already there.

Except now the Wii-mote comes with a PS3.

But for $200 more, hence why it lacks value

^^That $200 adds value such as getting great graphics, superior technology, critically acclaimed games.etc


  Not really since as we've seen with the Wii and DS graphics and tech mean nothing, and critically acclaimed games mean nothing unless the market want them, and Nintendo games are the most wanted by the market


i wasn't referring to sales or selling. I was merely responding to your lack of value comment regarding the PS3. Fact is graphics & tech & games are values.

No they aren't if they don't stimulate sales, then they aren't considered to add value for consumers



megaman79 said:
famousringo said:

Yeah, Sony's R&D saw it coming. It's just that the people who actually call the shots at SCE didn't see the light until sometime around 2007/2008.

Dabbling with new interfaces in R&D and occaisionally punting one out as an add-on isn't anything new, but adopting them as a core focus of the platform is rare, because that's where the real risk is. The money men at Sony and MS weren't willing to take that risk until somebody else took the chance and proved it could work.

So it took them 2 years to show games that are still ONLY 20% complete? Yea, theyre certaintly dedicated.

no remember that's also pre alpha build's in software

there is a big thing

team size:

Nintendo put more interest into their motion control technology

Sony on the other hand has kept their motion control technology was kept it on the back burner for a while now .

it's like you open up a old foot locker and bring out the old Radio shack electronic's kit and start fiddling with it again.

nintendo just did not put their's away.an now sony is not going to also.

 



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

Xoj said:
axt113 said:
gimmickyWii said:

Lets be honest, the Move is a Wii-mote knockoff (or a wii-mote inspired if you're in denial). So they are both in direct competition for the Wii's dominated demographic-the casuals.

Assuming the PSmove will be successful, Nintendo will most likely be the one to suffer. Because "motion control" has been Nintendo's key differentiation regarding competition & business strategy.

[natal not included in this discussion because very little information has been released about it]

Why would Nintendo be afraid, Move doesn't expand the market, or capture Nintendo's audience, in fact it does nothing that the Wii doesn't already do, for less money and with Nintendo games, basically Move adds no value to the market that isn't already there.

augmented reality and 1-1 tracking :p- that it may capture nintendo casual market it's yet to see.

No it won't, people don't care about that, they won't understand things like augmented reality and 1-1 tracking, what they want is a fun experience, the same they had playing Wii Sports at their friends house, so far nothing Sony has shown surpasses that level of fun



axt113 said:
Xoj said:
axt113 said:
gimmickyWii said:

Lets be honest, the Move is a Wii-mote knockoff (or a wii-mote inspired if you're in denial). So they are both in direct competition for the Wii's dominated demographic-the casuals.

Assuming the PSmove will be successful, Nintendo will most likely be the one to suffer. Because "motion control" has been Nintendo's key differentiation regarding competition & business strategy.

[natal not included in this discussion because very little information has been released about it]

Why would Nintendo be afraid, Move doesn't expand the market, or capture Nintendo's audience, in fact it does nothing that the Wii doesn't already do, for less money and with Nintendo games, basically Move adds no value to the market that isn't already there.

augmented reality and 1-1 tracking :p- that it may capture nintendo casual market it's yet to see.

No it won't, people don't care about that, they won't understand things like augmented reality and 1-1 tracking, what they want is a fun experience, the same they had playing Wii Sports at their friends house, so far nothing Sony has shown surpasses that level of fun

but many people are only basing that off of pre alpha build's, the very same thing was said about Nintendo's software.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

^No, people at E3 2006 were standing in huge lines for Wii software, they were hyped after the first titles were announced, even nongamers, the same feel isn't there for the move