Snesboy said:
Oh because a resolution mode makes a huge difference!
/sarcasm
If it's widescreen, it's good enough for me. |
It actually does.
Thats fine if you like SD,most if not all people like or want to watch and play games in HD.
Snesboy said:
Oh because a resolution mode makes a huge difference!
/sarcasm
If it's widescreen, it's good enough for me. |
It actually does.
Thats fine if you like SD,most if not all people like or want to watch and play games in HD.
Viper1 said:
Nintendo was forced to use carts for the N64 because thier deals with both Sony and Phillips to provide the optical disc drive fell through. And they most could show what the PS could. Even RE2, which required 2 discs on the PS, was released on the N64 with all the pre-rendered CGI intact, though heavily compressed. And there was plenty of titles on N64 that graphically would not have been possible on PS without heavy sacrifices. One could also argue that the catridge was more advanced than the disc on some factors such as reading and writing. You can't write to a disc and read times were painfully slow by comparison. Durability was another problem with discs that made cartridges were more advanced. They also protected against piracy much better. The Mini-DVD's of the GC were actually more advanced technology than the DVD's used in the PS2 and Xbox because the special disc drive and the encryption standard used. The Wii uses DVD because Blu-ray and HD-DVD would have been too expensive and with BRD they'd have to pay a royalty to their bigest competitor. Nor was it really needed given the SD graphics and texture resolution. Few Wii titles even need to be dual layer discs.
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really informative! i didn't know N64 cartridges were that cool lol. and you're right, GC miniDVDs were better at stopping pircay on the console, and i think Nintendo and Microsoft have got a problem this gen with using regular DVDs/DL-DVDs, it's really easy to copy those.
also, only TWO Wii game so far use DL-DVDs, one of them has LOADS of pre-rendered CG cutscenes (Brawl), and the other game is actually three games in one (Metroid Prime Trilogy), so it would be a huge waste to use BRD/HD-DVD for Wii games
here's to fighting ignorance, one post at a time :p
Garnett said:
It actually does. Thats fine if you like SD,most if not all people like or want to watch and play games in HD. |
On the contrary, most people who buy wide screen tvs do it for just that, the wide screen.
Usually you have to explain to them about what HD is and they shrink due to not understanding or really careing, they just like the big picture.
Viper1 said:
Nintendo was forced to use carts for the N64 because thier deals with both Sony and Phillips to provide the optical disc drive fell through. And they most could show what the PS could. Even RE2, which required 2 discs on the PS, was released on the N64 with all the pre-rendered CGI intact, though heavily compressed. And there was plenty of titles on N64 that graphically would not have been possible on PS without heavy sacrifices. One could also argue that the catridge was more advanced than the disc on some factors such as reading and writing. You can't write to a disc and read times were painfully slow by comparison. Durability was another problem with discs that made cartridges were more advanced. They also protected against piracy much better. The Mini-DVD's of the GC were actually more advanced technology than the DVD's used in the PS2 and Xbox because the special disc drive and the encryption standard used. The Wii uses DVD because Blu-ray and HD-DVD would have been too expensive and with BRD they'd have to pay a royalty to their bigest competitor. Nor was it really needed given the SD graphics and texture resolution. Few Wii titles even need to be dual layer discs.
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You're making things sound way more glorified then they should be.
Cartridges couldn't hold much media, nor could it push FMVs like the PS1, sure RE2 showed FMV in N64 but how many games came out on N64 that could actually do it? Not many, most of the FMVs were stripped from the game in order to release on the N64. Sure later on they released an Addon RAM Pak, that allowed more detail, but unfortunately it was a little too late. Also, the sound quality was no where near CD quality the PS1 could push out.
and Cartridges protected against piracy? Yeah, OK, because my brother had every N64 game that came out, it required a simple Mod. He definitely wasn't the only person to do this, since he was showed by a friend. I'm not saying PS1 was protected, it was rather easy to pirate PS1 games. But it was equally as easy on both systems. I'm not one to pirate any games, I just gave my input on it.
Oh and my bad on the Mini-DvDs. What I meant to say, it was a tech that just didn't catch on. MiniDvD was nothing more than just that, a miniature sized DvD. It held more, read/write faster, but other than that, it was still a DvD.
Yes I know the Wii is using DvD because well BluRay no one knew it would be big as it is today. DvD is still fine, I'm just saying, by Next-Gen it will be old. I would expect Nintendo to use something different by that point anyways.
I wouldn't call what Nintendo used "High-Tech". High tech is something that is Vastly superior, not minimal.
There is definitely more to list that I want, but that's my main focus there.
Garnett said:
It actually does. Thats fine if you like SD,most if not all people like or want to watch and play games in HD. |
HD still is just a goddamn screen resolution.
Rpruett said:
Then how is a natural, logical progression towards virtual reality any different? Ahh yes. Nintendo released it, so it's some undiscovered gem. Games have always tried to place you in the middle of the action. Making some waggle wand doesn't magically scream innovation. The technology has been out there for quite some time. Nintendo makes me laugh. Suddenly everything they do is the gospel. Yet the N64-Gamecube years produced about a number of games you could count on two hands that were worthwhile entries. Wake me up when Nintendo physically 'invents' something worthwhile. |
Oh, please, no one claims they invented the technology, that's silly. They're just a videogame company after all. But they did use it in a meaningfull way that is/was actually unique and visionary in a way, and are the ones responsible for making it take off, and that's undeniable.
I won't talk about Natal, and you might try and find "excuses" for Move's forms, but really, take a look at the games. The games really are reason t be embarassed as they are shameless imitations of Nintendo's own games as far as we've seen, like carbon-copied not just inspired, now, that's kind hard to deny.
Snesboy said:
HD still is just a goddamn screen resolution. |
Yes but there are graphical enhancements, Those graphical enhancements cannot be seen on a SD tv.
It IS a huge difference.
lol..ms and sony would be embarrassed if they released a gamecube 1.1.
@ garnett
Stick your opinion to yourself and don't turn it into facts.
If people prefer HD just for the sake of it, PS3 or 360 would be outselling the Wii, and that's not definitely the case.