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Forums - Nintendo - Mario Sunshine remake launch title for DS2?

 

Mario Sunshine remake launch title for DS2?

Yes, definitely 29 16.38%
 
Yes, good chance 26 14.69%
 
Maybe 37 20.90%
 
No, probably not 45 25.42%
 
No, definitely not 40 22.60%
 
Total:177
axt113 said:

Only false in one instance, and even then 2D Mario was a godsend

 One can argue every game contributes to a degree to sales, but with NSMB we saw a significant rise in sales and continued strong sales of software, with 3D star hunter Mario we didn't see any such effect.

Moving Hardware may not be its only goal, but probably right up there with expanding the market and making a profit

Nintendo is a smart company, if 2D mario costs less to make and sells more, as well as moves more hardware, resulting in higher profits for Nintendo than 3D star hunter, they why waste resources on 3D?  Galaxy 2 was announced because of fears NSMB Wii wouldn't succeed, now that we can easily see it has, and we know that Galaxy 2 will not result in similar sales, Nintendo is unlikely to continue wasting resources on 3D star hunter marios

Would you consider me rude if I just referred you to a previous post in which I detailed my reasoning to another member? I want to ask your permission before I do this, since I don't want you to think that I'm just ignoring you.



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I think Super mario Galaxy:3DS or NSMB:WII:3DS is mroe likely



Khuutra said:
axt113 said:

Only false in one instance, and even then 2D Mario was a godsend

 One can argue every game contributes to a degree to sales, but with NSMB we saw a significant rise in sales and continued strong sales of software, with 3D star hunter Mario we didn't see any such effect.

Moving Hardware may not be its only goal, but probably right up there with expanding the market and making a profit

Nintendo is a smart company, if 2D mario costs less to make and sells more, as well as moves more hardware, resulting in higher profits for Nintendo than 3D star hunter, they why waste resources on 3D?  Galaxy 2 was announced because of fears NSMB Wii wouldn't succeed, now that we can easily see it has, and we know that Galaxy 2 will not result in similar sales, Nintendo is unlikely to continue wasting resources on 3D star hunter marios

Would you consider me rude if I just referred you to a previous post in which I detailed my reasoning to another member? I want to ask your permission before I do this, since I don't want you to think that I'm just ignoring you.

Thanks for asking, and feel free, I'm willing to read it, although I'm pretty sure I won't agree



axt113 said:
Khuutra said:

Would you consider me rude if I just referred you to a previous post in which I detailed my reasoning to another member? I want to ask your permission before I do this, since I don't want you to think that I'm just ignoring you.

Thanks for asking, and feel free, I'm willing to read it, although I'm pretty sure I won't agree

All right, cool, here:

http://www.vgchartz.com/forum/post.php?post=2929711&page=2&postnum=16

If you want to address those arguments it'd be better to do it here



reading it I would say this, economics teaches us that there is a limit to the factors of production, and the more you produce of one thing, the less you can produce of another, making 3D assets in a 2D game is a smart way to reduce the amount of factors that need to go into a game, making it easier to make more, but you are still constricted by limits on overall factors.

Perhaps there are people who buy 3D and not 2D, but they are a smaller market, and Nintendo has shown that they would rather pursue larger markets than fight over dwindling small markets.

Nintendo already has trouble producing enough games in a year for their systems, indicating they are already bumping up against the limits of production, so every 3D game is fewer 2D games with higher profit margins.

3D games are produced in far larger quantities on consoles, so the opposite is true, the 3D games would have greater diminishing returns than 2D, and as for series, Nintendo is sitting on many properties that have not seen the light of day in years if not decades.

It comes down to this, since Nintendo has a limit on how much it can produce in a year, and the 3D market is already saturated, and less profitable than the 2D market, then what are the advantages of making 3D games?

If it was possible to make hundreds of games a year, then yes, 3D would be fine, but until Nintendo can make that many, why spend valuable finite resources in a market that is already well served and with lower returns

  Its akin to the graphics race, why did Nintendo not bother fighting over the core market with high powered graphics and core games, for the reason that the market wasn't worth chasing, not when more attractive uses of their resources were available



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axt113 said:

reading it I would say this, economics teaches us that there is a limit to the factors of production, and the more you produce of one thing, the less you can produce of another, making 3D assets in a 2D game is a smart way to reduce the amount of factors that need to go into a game, making it easier to make more, but you are still constricted by limits on overall factors.

Perhaps there are people who buy 3D and not 2D, but they are a smaller market, and Nintendo has shown that they would rather pursue larger markets than fight over dwindling small markets.

Nintendo already has trouble producing enough games in a year for their systems, indicating they are already bumping up against the limits of production, so every 3D game is fewer 2D games with higher profit margins.

3D games are produced in far larger quantities on consoles, so the opposite is true, the 3D games would have greater diminishing returns than 2D, and as for series, Nintendo is sitting on many properties that have not seen the light of day in years if not decades.

It comes down to this, since Nintendo has a limit on how much it can produce in a year, and the 3D market is already saturated, and less profitable than the 2D market, then what are the advantages of making 3D games?

If it was possible to make hundreds of games a year, then yes, 3D would be fine, but until Nintendo can make that many, why spend valuable finite resources in a market that is already well served and with lower returns

  Its akin to the graphics race, why did Nintendo not bother fighting over the core market with high powered graphics and core games, for the reason that the market wasn't worth chasing, not when more attractive uses of their resources were available

Nintendo still holds to the core market, though. They've done it all gen.

The point is that those limiting factors of production hold in reverse, too - their own development studios are specialized in diverse ways, and have ot continue to make diverse games to be cost-effective. On and on.

I don't think I can say anything more than I have said already, so I will excuse myself from our discussion. The last word is yours, if you want it.



^They've made some core games, but their focus has been games that appeal to the widest audience, not to the core market, core market values are not the same as the wider market values. Their greatest successes have been wider market games.

To a Degree perhaps, but better to move those 3D developers to games where 3D is required, like the Starfox series, rather than waste them on 3D Mario



axt113 said:

reading it I would say this, economics teaches us that there is a limit to the factors of production, and the more you produce of one thing, the less you can produce of another, making 3D assets in a 2D game is a smart way to reduce the amount of factors that need to go into a game, making it easier to make more, but you are still constricted by limits on overall factors.

As always then, economics teaches us to focus on the here and now, and let the future take care of itself :P

 

If you create a game like Wii Fit that makes you millions upon millions of dollars, then that means you can hire new employees to allow you to make more games (Nintendo was one of very few companies to actually increase their staff size during this recent recession - the only other one I can think of is Apple, and that's because they're targeting the Iphone at a whole new blue ocean). The money can also be spent to fund development of risky or niche games.



I think than rather a "New Super Mario Bros. 3D" or "Mario Sunshine Remake" or "Mario Galaxy Lite" we could see a completely new iteration of the franchise using the 3D capabilities to the best.

Just like Mario 64 was a new iteration of the current mario series on Gameboy Color and and SNES (Mario RPG, Mario World, Mario Bros., etc...) due the the N64 power.

Now a simple and catchy title would be what?

Mario Depth? LOL



It's not his best outing, but it's still far better than any non-mario platformer, bring it on!



The dude abides