Carl2291 said:
jarrod said:
Carl2291 said:
jarrod said:
Carl2291 said:
Mad55 said: regardless Mario is king this generation and as a whole hes most definitively king. Though Pokemon is on the creep creep lol. Though i don't think they will ever surpass Mario nor do they deserve to. they don't innovate. |
How has Mario innovated this gen?
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Center of gravity based 3D platforming. More innovative than any other platformer this gen.
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I don't see how "Gravity" is an innovation, as it is featured in every 3D Platformer i know of.
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Center of gravity, not just gravity. In Mario Galaxy you aren't jumping just up/down, each land mass has it's own center of gravity, gravitational pull and this impacts the actual platforming and general game design greatly. There's not really any other platformer like it (well, at least until Galaxy 2 in 2.5 months). To be honest, I can't think of anything more innovative for the genre since the original move to 3D (which Mario also helped pioneer).
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So... Multi-planet gravity, then? As every other platformer has gravity. As for there not being anything as innovative, i disagree. If it was the most innovative thing, more platformers would be doing it, not just SMG (as highlighted).
Anyway... The point is, Mario isn't the king of videogames!
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Not just planets, any land mass really. And having multiple centers of gravity makes you literally think differently about platforming, it's really a great concept that gets directly to the heart of the genre. And really, it's just a core component in a game that's loaded with interesting little gameplay segments and new things.
As for why more 3D platformers haven't done it, well, the genre's pretty dry in general to be honest. If this were the mid 1990s again, I'm sure you'd see tons of copycats (as you did with Mario 64). At this point, Mario's pretty much the only AAA 3D (pure) platformer left though.... everyone would rather make another fps instead or some shit. :/