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Forums - Microsoft Discussion - can the 360 sell 70+ million consoles?

 

can the 360 sell 70+ million consoles?

Yeah easy 111 30.16%
 
Nope 129 35.05%
 
Mabye a little less 104 28.26%
 
I'm a troll so I'll go here 24 6.52%
 
Total:368

I voted for the I'm a troll so I'll go here and my answer is:

no 360 sucks it will never sell that much nya nya nya nya nya nya...ha ha ha ha ha ha

but in all seriousness here yes it will sell 70 mil if its around another 5 years. 360 will probably sell a consistent 8-11 million for the next several years. its strange though in an era where console prices were so high and the economy is so bad we're seeing strong sales from every console. i guess we all love our expensive toys the most



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EdStation3 said:
Mr Puggsly said:
EdStation3 said:
They could barely fit Assassin's Creed on a DVD 2 years ago...2 years later they can only fit games on a DVD because they're using insane amounts of compression. In 2 years it will be impossible to produce any games on the 360. It's using PS2 technology from the year 2000. It is at 40million right now, so unless it can sell 30 million consoles in 2 years then it won't hit 70 million.

And logic like that is why people thought the Wii will fail.


The Wii isn't HD and doesn't need all that space....  Im not sure if you were trying to refute my original point though.

 

It's like buying a two seat sports car and you're planing on having kids in the next few years...it's not going to last long enough.  When HD games require over 15GB of space in a few years the 360 will be out of comission....and the PS3 will have outsold it giving the 3rd party little reason to support games under the 7GB mark.  In my opinion the 360 has 2 years at best.  There is no way the 360 will sell 30 million in 2 years.

You seem to assume all HD games will require 15GB of data. Only a few games a year really push the consoles and data to the limit.

As time goes on we'll probably see more games using multiple discs but I doubt, "In 2 years it will be impossible to produce any games on the 360."

Don't forget the 360 does a fantastic job moving software. As long as it keeps doing that, developers will keep finding ways to fit their games on DVDs. Even if it requires multiple disc. Just like developers have done in past generations.



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Mr Puggsly said:

 

You seem to assume all HD games will require 15GB of data. Only a few games a year really push the consoles and data to the limit.

As time goes on we'll probably see more games using multiple discs but I doubt, "In 2 years it will be impossible to produce any games on the 360."

Don't forget the 360 does a fantastic job moving software. As long as it keeps doing that, developers will keep finding ways to fit their games on DVDs. Even if it requires multiple disc. Just like developers have done in past generations.


No, I'm not assuming all HD games require 15GB of data.  I'm making the assumption that games require more space as time goes on.  As years pass, more resources are required which is why more poweful systems come out with larger storage capacity.

 

 

Your last point about how they've put it on multiple discs like in the past.  In the past the competition didn't offer a capacity thats over 3 fold bigger and have no choice but it put it on multiple discs.  Now the devs can skip the hassle of multiple discs, and with the PS3 poised to over take the 360 in sales (which is sad because the 360 released about a year earlier) I don't see why devs would support the 360 in a year and a half, especially when the PS3 will have a higher market share and won't limit devs to a tiny.  Devs ditched the N64 and didn't bother making games on mutliple cartridges becasue the competition offered a whopping 800MB vs the N64 80MB(I think).

That being said MS has a history of dropping consoles premature.  PS2 has over twice the lifespan of the Xbox.  I think develops know this.  In conclusion the 360 won't reach 70million in the 1.5-2 year of production it has left.  I predict it will sell 11 million this year and 7 million the next as develops ditch it in favor of the almost 'limitless' resources of the PS3 and Bluray aswell as it's higher marketshare in 2 years.

I'm not trying to bash the 360 either.  58million and a 6 year life cycle is a huge improvement over the 24million and mere 4 year life cycle of the Xbox.



NO, AND IT WILL FALL SHORT BY LIKE 2 MILLION.




I think it could crawl its way to 70 million eventually, but won't get much farther than that. I think more realistically it'll end up with around 60-65 million, which still is not bad, considering the first Xbox only made it to 24 million.

But the 360 seems to be in decline already, and I think its best years are behind it, unless Natal is a major success, which I seriously doubt, since most addons don't fare too well, especially expensive ones.



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YES :

if...

1. Natal IS A HUGE SUCCESS

2. arc IS so-so

3. Wii sales fall

4. Slimbox is launched

Im guessing in the next 2 yrs.. even if it gets chopped to $199 for the elite, and a slimbox version is released...sales would be near 65-67million tops.



Doubt is not a pleasant condition, but certainty is absurd.

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Both the XBox 360 or PS3 will not sell 70 million+ units this generation. Both will sell between 60 to 70 million in ltd sales.



I think itll sell in the 65-75m range..



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Wow EdStation3 you spout out all the false info that is now old and disproven.

MS has a history of ending support early. You base that on 1 previous console and if you paid attention to history you would know that MS knew that the Xbox hardware would never sell at a profit. While the last 3 years the 360 has sold at a profit. Xbox had 4 year lifespan and the 360 has already entered its 5 year with no replacement in sight.

Devs will abandon the 360 because of DVD. So you have the HD console that sells the most software and will hit 50 million console penetration in the next year plus. Lets see is it a good decision to leave that market when that market is where you sell more software. Just so you dont have to compress a game or put it on multiple DVDs. Year right, that would be a sound business decision.

Not to mention it is looking more and more likely that the PS3 is just not going to pass up the 360 before any new consoles get released in 2012-2013. By the time price adjustments happen on the 360 the PS3 will still be 6 million behind the 360.



Its libraries that sell systems not a single game.

EdStation3 said:
Mr Puggsly said:

 

You seem to assume all HD games will require 15GB of data. Only a few games a year really push the consoles and data to the limit.

As time goes on we'll probably see more games using multiple discs but I doubt, "In 2 years it will be impossible to produce any games on the 360."

Don't forget the 360 does a fantastic job moving software. As long as it keeps doing that, developers will keep finding ways to fit their games on DVDs. Even if it requires multiple disc. Just like developers have done in past generations.


No, I'm not assuming all HD games require 15GB of data.  I'm making the assumption that games require more space as time goes on.  As years pass, more resources are required which is why more poweful systems come out with larger storage capacity.

 

 

Your last point about how they've put it on multiple discs like in the past.  In the past the competition didn't offer a capacity thats over 3 fold bigger and have no choice but it put it on multiple discs.  Now the devs can skip the hassle of multiple discs, and with the PS3 poised to over take the 360 in sales (which is sad because the 360 released about a year earlier) I don't see why devs would support the 360 in a year and a half, especially when the PS3 will have a higher market share and won't limit devs to a tiny.  Devs ditched the N64 and didn't bother making games on mutliple cartridges becasue the competition offered a whopping 800MB vs the N64 80MB(I think).

That being said MS has a history of dropping consoles premature.  PS2 has over twice the lifespan of the Xbox.  I think develops know this.  In conclusion the 360 won't reach 70million in the 1.5-2 year of production it has left.  I predict it will sell 11 million this year and 7 million the next as develops ditch it in favor of the almost 'limitless' resources of the PS3 and Bluray aswell as it's higher marketshare in 2 years.

I'm not trying to bash the 360 either.  58million and a 6 year life cycle is a huge improvement over the 24million and mere 4 year life cycle of the Xbox.

But the competition is the least successful console this generation. Developers can't depend on the PS3 solely therefore they'll always depend on the 360 as well. That means they'll be obliged to fit games on DVDs whether they want to or not.

Developers ditched the N64 because cartrides were expensive and 3rd party sales were weak. Are you aware cartridges are much more expensive than DVDs? So that argument just makes no sense.

MS has a history of only one other console and it wasn't very successful. Supporting the original Xbox any further was pointless. Considering the Xbox 360 is much more successful and has a huge lead over the PS3, it was clearly the right decision.

MS already said they plan to support the 360 for 5 more years and its still doing a great job moving software (both 1st and 3rd party). So its definitely going to around for more than 2 years.



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