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Forums - Gaming Discussion - Final Fantasy XIII (360) Not HD | Resolution, Anti-Aliasing Analyzed

makingmusic476 said:
Why'd you shrink down the images? It kinda defeats the point of a comparison such as this when you've scaled both shots to 867x487, and the supposed resolution of the 360 version is 1024x576.

From what I've read on gaf, the analysis of the available screenshots was done properly. The only question is the source of the 360 shots. I'd wait until after both versions of the game are readily available before trusting any comparisons like this.

I couldn't fit it on the screen but anyways I'll edit it now.

I agree we should wait for both version to be released before passing judgement.



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Bamboleo said:
I fail to see the difference.

Look again...



Mr Puggsly said:
Anything higher than 480 = HD.

The statement of the week...



Some of the guys on gaf raised an interesting point. It looks as if the GUI is 720p on both sets of screenshots, implying that the 360 shots are accurate. If they were simply captured at a lower resolution and then upscaled or something, this would have also affected the menu overlays and subtitles.

Also, if you look at the two shots of the dark haired girl, it looks as if the ps3 version has more light sources.  Look at the lighting on her midrift and right arm.



its clearly obvious which version to get



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

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Why is the picture of the mountain good better looking on Xbox 360? but the girl better looking on PS3?



From what I've seen, X360 has lesser resolution besides the cropped cutscenes. And lighting took a massive hit, just compare the girl pics side to side.

No depth of field on the X360 version also, giving you the strange feeling you are looking through the eyes of one with hypermetropia.

Anyways who actually expected the versions to look the same? It's no Bayoneta as long as gameplay is about equal.

 



 

 

 

 

 

Garnett said:
Why is the picture of the mountain good better looking on Xbox 360? but the girl better looking on PS3?


its not.

the pic is shifted more to left thats all.



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

I have my doubts that the 360 shots are totally legit. Esp that one of the girl. Her hair looks so grainy at the ends it almost looks like a scan of a magazine photo of a screen shot. It's also got he slightly washed out look of a picture scan.

There's no hiding the jaggies, and lighting differences, but really who notices jaggies when you're actually playing? I don't. And as long as the lighting doesn't affect the overall visual quality what's the big deal?

Comparing slightly more jaggyness and differences in lighting and slightly lower texture quality with the woeful effort at porting Bayonetta over to PS3 is frankly insulting to the FFXIII port to the 360. The difference in porting quality between these 2 games is so vast that it's more accurate to say the 360 version of FFXIII IS identical in every way to the PS3 version of FFXIII than it is to say there is any comparability in the porting quality of Bayonetta onto PS3 and FFXIII onto 360. I supported the notion of a boycott of Bayonetta on PS3 because the porting job was so bad (now the patch is out I think the right thing was done by PS3 owners and I wish Bayonetta equal success on both consoles now). For FFXIII on 360 I think people who own both consoles should get the game for whichever controller they prefer to use. Because controller comfort, I think, will be more of a factor than visual performance in your enjoyment of the game.

As far as we know the gameplay (you know the really important stuff) will be exactly the same, so 360 players will have as high quality experience with this game as PS3 players, and with multiplats it's the comparability of the gameplay experience that matters. And missing foliage, seriously, isn't even worth showing as a difference. More than likely those little bits of code went missing in the porting process and no one in the QC department picked it up, it's not even a game or hardware performance issue. Maybe, just maybe, wee bits of code like that got wiped for the 360 to fit the game on the 3 DVDs, no problem, doesn't affect the game in any way that's important.

People are going make a call on the definitive version of this game, it's inevitable, and lens of truth will magnify the differences out of proportion of their true importance (as they always do). But in reality those calls are going to be made on the flimsiest of pretexts.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

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Who cares about graphics? The main thing why you would to get the PS3 version is of course: Leona Lewis in uncompressed sound!! w00t!



 

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