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Forums - Sales Discussion - Sony - 3rd party games dont sell on wii or DS (agree or disagree?)

 

Sony - 3rd party games dont sell on wii or DS (agree or disagree?)

agree 105 37.91%
 
disagree 172 62.09%
 
Total:277

@therepublics numbers.

The number of SW sold may be about a 50M difference, Which paints the picture that the Sony platform could be lucrative.

However, there are some other considerations. Mostly, profitability. HD games are much more expensive to create while Wii games are not. What looks like a small disparity in units sold is actually huge when compared to net income. And devs/pubs will base resourcing on the latter.



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Kasz216 said:
theRepublic said:
According to VGC, the amount of 3rd party software sold on the Wii:

206.35 million units

According to VGC, the amount of 3rd party software sold on the PS3:

168.17 million units

 

That's actually a LOT closer then I would of expected.

Call of Duty Modern Warfare 1 & 2 = 5.03 + 6.78 (11.81)

GTA4 = 6.27

MGS4= 4.55m

Call of Duty:WaW = 3.85

Assassins Creed 1 & 2 =3.65 + 2.98 = 6.63

Resident Evil 5 = 2.75

Pro Evolution Soccer 08-10: 1.75 + 2.11 + 1.94 =5.8

Batman: AA 1.84

Street Fighter 4= 1.64

Fallout 3: 1.93

UFC: Undisputed = 1.38

Total= 48.45m

15 games; 10 of which have not seen the light of day on Wii (Modern Warfare reflex I gave the Benefit of the doubt). These 15 titles (one of which is a new IP, but brand associated) account for 28.8% of total PS3 third party sales. With over 525 released third party titles available on the console, sales aren't exactly being distributed as well as people like to think.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

jarrod said:
Xoj said:
jarrod said:

People in glass houses...

 

the most hacked system ever :p.

though in japan ;).

There's just as much DS and Wii piracy as PSP piracy, if not more.  I'm tired of this excuse...

In Japan, it's basically a Monster Hunter box.  Wow.

According to who?



 

mM

Basically any parties can develop games for anyone as long as they are benifitted. Well 3rd parties prefer only those consoles for which both hardware and software sales are convincing enough and thus gets their product sold. I can't fully agree that Wii and DS alone are reaping benifits for them though.



The main difference between DS/Wii and PSP/PS3/X360 is that third parties need to release a lot of smaller profitable games on Wii/DS to make alot of money because Nintendo dominates above the 2m unit level worldwide. But since you can profit at 100k or 250k, you could release 10 500k level games, and do as well as having only 5m game on PS3 + 360. That was essentially Ubisoft's strategy until the DS software market began shrinking last year. Other strategies that have worked are Sega's hits on Wii/DS (Mario & Sonic), and Sqaure-Enix's hits on DS offsetting generally less profitable projects on other systems. But for most publishers, the goal is to release a ton of modestly profitable DS, and PSP games, have a couple break out hits on Wii, or PS3 + X360, and release surefire blockbusters on PS3 + X360.

That said, we hear all the time about how the Wii costs 2-4 times less to developer for than PS3/X360. So the third party market has to reach 2-4 times the Wii size on the HD systems to kill the Wii for third parties. It won't be happening anytime soon. The ~90-110m / year third party Wii market can sustain 400 profitable games in theory, whereas the ~170m / year third party PS3 + X360 market can sustain 340 profitable games at double the development costs. For the purposes of ease of making profit, the Wii software market for third parties is bigger - thats why the system has so many more games.



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Look, people can try and spin this any way they want, but the FACT is that despite Wii having a much lower quality in 3rd party software for the most part, and a much stronger 1st and 2nd party library to compete with, Wii STILL largely outsells PS3 3rd party software



leo-j said:
jarrod said:
Xoj said:
jarrod said:

People in glass houses...

 

the most hacked system ever :p.

though in japan ;).

There's just as much DS and Wii piracy as PSP piracy, if not more.  I'm tired of this excuse...

In Japan, it's basically a Monster Hunter box.  Wow.

According to who?

According to jarrod.

On the other hand, according to Xoj and quite a few members on this board, PSP is most hacked/pirated system this gen.

I have always wondered what evidence supports that claim.



MikeB predicts that the PS3 will sell about 140 million units by the end of 2016 and triple the amount of 360s in the long run.

leo-j said:

According to who?

Common sense.



leo-j said:
jarrod said:
Xoj said:
jarrod said:

People in glass houses...

 

the most hacked system ever :p.

though in japan ;).

There's just as much DS and Wii piracy as PSP piracy, if not more.  I'm tired of this excuse...

In Japan, it's basically a Monster Hunter box.  Wow.

According to who?

Well, the ELSA for one.  They claim a staggering 90% piracy rate on DS in the US alone.  90% of the American DS market is basically double 100% of the American PSP market.

DS and Wii are actually easier to pirate games on than PSP (DS = no modding, you buy a card, Wii = HBC/firmware flash like PSP, but all Wii models are flashable), they're more popular platforms, with more software being produced.  Hell, unlike with PSP, you can pirate Wii and DS games without the system itself, both are playably emulated and widely supported. I'm a little curious why you wouldn't expect this, it's pretty logical when you actually look at it honestly.



That ELSPA report is laughed at by every developer on Earth. The R4 chip isn't even sold in the US and the volume of DS gamers (remember the demographic) that are technologically knowledgeable enough to do so is impossible at 90%.



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