milkyjoe said:
Carl2291 said:
milkyjoe said:
Carl2291 said:
LordTheNightKnight said: "As for the red comment, i point you towards NSMB Wii."
We mean quality as a game, not critical quality. |
Seeing that he hasn't played it, and neither have you. How could either of you argue the quality has dropped?
Especially when Japanese gamers are loving the game.
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I direct you to the article that was recently on the front page of this website where Motomu Toriyama was defending the game after poor reviews....
Funnily enough, I don't remember Shigeru Miyamoto having to come out and defend against poor reviews for NSMBWii...
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Big Red.
Will you guys make your mind up?
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That's his point of view, not mine.
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Unless everyone in the discussion has played FFXIII you're at a stalemate using the arguments that you are using.
But it could be argued that since the franchise is shrinking with each new game, it is losing the potential to make new fans. I for example am interested in the older FF games because they seem simple and addictive, but FFVIII is the most boring game I have ever played. So while FF is losing it's ability to attract gamers, the latest Mario game is as good at making new fans as ever (looking at sales)
FF seems to mostly be relying on brand power or the franchise wouldn't shrink. The battle and experience systems are getting quirkier and unnessesary complex, like how spheres are supposed to represent XP and how I have to junction a huge ass monster (GF) to a character so that he can use items (WTF?). These changes are not making the games more fresh, all they do is to please a small group of people inside the FF player base while alienating players like me. In other words, new FF games suffer from bad design choices.
What we know about FFXIII is that it is more linear, has a chrystallium growth system that has to do with experience somehow, and that there seems to be a backlash from some reviewers in the west. The biggest argument that I have about FF games losing their quality is the sales of FFVIII. IT was incredibly hyped, more so than FFVII, and it sold much more in it's first months. But then sales died off quicker despite of the larger PS userbase and insane hype. the quality of the game must have put people off. Then after that, FF game sales became smaller and smaller. If FFXIII has the same type of quirky things that FFX and VIII has (to add to the linearity), then I could definately make a case that it is a worse game than earlier games like VII.
Just think of how the NES pas evolved into the SNES pad, and then into the N64 controller. Some love the N64 controller (post VII FF games), but it's needlessly complex and it puts many people off thus it is inferior to earlier Nintendo controllers. The SNES controller was the natural evolution, where simplicity and complexity were in perfect balance (FFVI, FFVII)
(My ramblings are a response to your entire discussion and not just this post)