LordTheNightKnight said:
The THQ CEO made jackass comments about the Wii audience. So they are bringing this topic up. We are just responding. |
It wouldn't bother me as much if THQ tried several times like Sega did and came up short (AFAIK Sega actually succeeded). However, they only failed once, and that was with Deadly Creatures. 50 different people on this website can acknowledge that the game had extremely limited appeal, to the point that even advertising it would have been all for naught. I don't understand how some person from THQ can state that there is no audience when something niche like Tatsunoko vs Capcom sold more in two weeks than Deadly Creatures did in two years.
Honestly though, who would want to play a video game as a bug? Toy Commander, Jet Force Gemini, Project S.W.A.R.M., even primitive arcade games all concerned KILLING bugs, not being them. Who would want this anyway? Women/Girls? Scratch that off. People 50+? They are already hesitant to play videogames, let alone play grotesque insect games. Ten year old boys? I don't see how they could if the game got a T rating; the kid would have to go in the store with a parent, who would probably trust a good and lengthy Nintendo title rather than an 8 hour bug game. 18-34 demographic? Those that actually heard of the title (like me) were hesitant to even touch it, and the mediocre reviews completely put people off.
So with no logical fanbase to cater to, and no decent advertising to even try and make them aware of it, how the hell did THQ expect this thing to sell at all?
They have released 45 Wii games. With the exception of their yearly wrestling titles, licensed Nickelodeon games, Bratz/cheerleader/"girly" games, I only see one failure, and that is Deadly Creatures. de Blob was a success with two major flaws: The waggle jumping & the level length (70 minutes straight for one level?) So with one destined-to-fail game, THQ is somehow abandoning all support....... 1 game out of possibly 8 core titles fails and this is what they come up with.
If Capcom gave up on HD games after one failure, they would've stopped dead cold early last year.
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."