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Forums - Nintendo Discussion - Prince of Persia: The Forgotten Sands on WII details/screenshots

February 16, 2010 by RawmeatCowboy Filed Under: Wii

SAN FRANCISCO – February 16, 2010 – Today Ubisoft® unveiled new details for the upcoming release of Prince of Persia: The Forgotten Sands™ for the Wii™ system from Nintendo. Developed by Ubisoft’s Quebec City Studio and built entirely from the ground up, Prince of Persia: The Forgotten Sands utilizes the full graphical capabilities of the Wii™ system. This chapter in the critically acclaimed Prince of Persia® Sands of Time series introduces players to a brand new storyline complete with new characters and powers that transcend both nature and time. Prince of Persia: The Forgotten Sands is scheduled to ship May 18, 2010 (May 20th in Europe).

About the Game
Prince of Persia: The Forgotten Sands for Wii is a new installment in the popular Prince of Persia series and presents a new adventure within the Sands of Time universe. After leaving his father’s kingdom to prove his worth, the Prince is drawn toward a mysterious realm. He quickly discovers that he must harness his acrobatic abilities and powers over the environment to not only survive, but to save a mystic palace from unfathomable evil. Game features include:

• Classic Gameplay Reinvented: By utilizing the Prince’s acrobatic prowess, players will be able to perform unparalleled feats from maneuvering through treacherous traps and combating massive enemies, to solving elaborate puzzles in an effort to survive.

• Create Your Own Path: The Prince will possess supreme mastery over his environment and enemies. By manipulating his power over sand, The Prince will uncover new areas to explore that will only be accessible by wielding his new powers, skills and abilities.

• Impressive Graphics for Wii: Prince of Persia: The Forgotten Sands utilizes advanced technologies to deliver a smooth, clear and impressive graphical experience on Wii. With 15 hours of original storyline as well as alternate paths, secret areas and unlockables, The Forgotten Sands™ provides players with a significant adventure that rewards exploration and encourages replay ability.

• A Blockbuster Experience: Prince of Persia: The Forgotten Sands will treat players to a variety of unforgettable locales that complement the Wii’s unique controls and capabilities. Epic in-game moments aim to have fans on the edge of their seats as the Prince battles with ferocious beasts and colossal bosses.

For more information on Prince of Persia: The Forgotten Sands please visit: www.princeofpersiagame.com



 

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"utilizes the full graphical capabilities of the Wii™ system"

Hardly. I see no lighting, bump mapping, reflections, anti-aliasing or HDR / Bloom.



Looks about as good as Prince of Persia: Warrior Within for GameCube. And in widescreen.



Am I the only one who is impressed by how good that game looks. I know that the detail is not as good as the PC version of WW ( the best looking from the SOT trilogy IMO) but the art style fits it prefectly IMO :) This might be actually good



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hunter_alien said:
Am I the only one who is impressed by how good that game looks. I know that the detail is not as good as the PC version of WW ( the best looking from the SOT trilogy IMO) but the art style fits it prefectly IMO :) This might be actually good

no your not, im also liking this art style, its not about "Realistic graphics" which is good for this game, its fantasy and should stay that way.



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

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routsounmanman said:
"utilizes the full graphical capabilities of the Wii™ system"

Hardly. I see no lighting, bump mapping, reflections, anti-aliasing or HDR / Bloom.

are you serious?  just from 2 screenshots? please.  It looks better than 90% of wii games, just from those 2 screenshots.



                                                                           

@EL_PATRAS

When you make such a bold statement, you have to go against the best. This game does nothing on Super Mario Galaxy, SSBB, Monster Hunter 3, Tales of Graces, even Crystal Bearers. This screams "I'm running on a PS2/GC engine"



^^ posibly. But you should take into account that it's still in development.



                                                                           

Looks ok.



Pixel Art can be fun.

What this shows is that many games could look much better than they do on the Wii.

That is the "take away" point herein.

Mike from Morgantown



      


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