KylieDog said: Is hilarious how they say consoles need price cuts when they increased the price for what was pretty much a cut+paste sequel. Literally, MW1 PC hacks work on MW2 without editing. |
I still don't know how they managed to spend what I've seen quoted as $50 M on MW2. It's the same engine so far as I can see give or take the odd tweak. MW2 just felt like a new set of SP maps (and a fairly small one at that) coupled with some new MP maps and some new MP perks.
I'm just flabbergasted that to deliver MW2 took more than games like Gears of War 2 or Uncharted 2 and delivered so much less that was either new content or clear and obvious improvements to the underlying engine.
I can only assume some extra-development 'perks' crept onto the balance books. Either that or IW gave everyone in the development team major salary rises.