Slimebeast said:
My estimate is $25 million based on 4 years of development by a team of 60 people on average (Quantic Dream). Their team size has varied between 40-80 people in the last few years. So, $25 million dev cost (not including marketing expenses, which certainly is at least another $5-10 mill) means Heavy Rain needs to sell well over 1 million copies to break even. |
I would guess more due to the amount of CG and VA work that was done