metroid prime 3 was a bit weak on the story side (it's the only one I've played, so I can't judge the others in the prime series). Hopefully MoM will have a stronger storyline.
metroid prime 3 was a bit weak on the story side (it's the only one I've played, so I can't judge the others in the prime series). Hopefully MoM will have a stronger storyline.
"However, different from the rest of the series, this time we're strongly depicting the human side of Samus through such things as movies. She's a strong woman, but she also has a fragile side. We want to make a game whose charms can be felt from the story areas and these human touches as well. It's an action game, but it's capable of having a clear emotional side."
This... actually really worries me. >_>
Can't wait for more info, however.
So... who really plays Metroid for the plot? |:
Bet with Dr.A.Peter.Nintendo that Super Mario Galaxy 2 won't sell 15 million copies up to six months after it's release, the winner will get Avatar control for a week and signature control for a month.
RageBot said: So... who really plays Metroid for the plot? |: |
I like my games to have a good plot and strong characters. This adds to the experience for me and really gets me involved in the game in a way that doesn't let me stop playing, much like a good book.
You may not find such trivial matters to be such a big part of the experience but there are many players who do.
I'll buy it if it is more like super matroid and less like prime
famousringo said:
I'll just re-iterate the guess I made on the news thread for the sake of conversation: Imagine you're playing Super Metroid, but instead of your shots being aimed in one of the D-pad's eight directions, you can aim anywhere you want with the pointer, completely independant of your movement. IR aiming isn't just for FPS/FPA games. |
I haven't read the OP... but is this just your speculation or are we sure the 2D sections will be like that.... because screwing around with only 4 (or 8) shooting directions will not be my idea of fun.... and is not quite a deal breaker but if a good portion of the game is like that I would re-consider.
2D IR aiming would be awesome.
Cheebee said:
That'd be cool. Though that'd also be kind of... too easy, maybe. |
Try playing Abuse (with hordes of aliens). It's a gametype I've been waiting to be ported from the PC, maybe Metroid can be it.
TWRoO said:
I haven't read the OP... but is this just your speculation or are we sure the 2D sections will be like that.... because screwing around with only 4 (or 8) shooting directions will not be my idea of fun.... and is not quite a deal breaker but if a good portion of the game is like that I would re-consider. 2D IR aiming would be awesome. |
What little video we have is so chaotic, I'm not even entirely sure if much gameplay will take place in a 2D plane. But after playing LostWinds and NyxQuest, I know I like having a pointer with my 2D platformers now.
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