twesterm said: I am willing to bet that when the demo lands on PSN it isn't going to be nearly 6 gigs. |
Good point... though they may jsut not put it on there... or put a smaller version on there.
twesterm said: I am willing to bet that when the demo lands on PSN it isn't going to be nearly 6 gigs. |
Good point... though they may jsut not put it on there... or put a smaller version on there.
Sigh. A blu-ray disc holds 25 Gb of data. A dual layer holds 50 GB, and the PS3 can support up to 32 layers(confirmed by pioneer), right now only 4 layer discs exist for production. There is absolutely no way for it to use more then one disc on PS3, why do people keep thinking it will?
Thechalkblock said: PS3- one to two discs 360- five to six discs |
Thats insane, that would mean the game would be over 50gb, if its on two discs.. unless they release that 100gb BD.
That would mean the 360 would be 8-10 discs if the PS3 version were to be on two 50gb blu-ray's.. I doubt this game would be that large o-O
So what fills the other 5.9GB of space? Why, the demo of course. The demo was shipped on its own blu ray disc. |
heres a demo im not downloading . . .
ff13 is a game i will probobly buy in 2013 for ten bucks hopefully
Cactus said: Mark my words. The PS3 will never have a game that ships with more than one BD this gen. |
wow , care to explain why?
XD
blackstar said:
wow , care to explain why? XD |
Well, slowmo made a very good point earlier about companies trying to maximize revenue, but there are other reasons.
-One arguable advantage that the PS3 has over the 360 is that the 360 needs to swap discs, and I think Sony would go the route of compression before they gave up that advantage.
-Speaking of compression, has any PS3 game used it yet? Will any need to? If a game goes over the space limit, wouldn't the smarter move be to compress the data rather than pay a large sum of money in production costs for a second disc?
Some of you are missing a very crucial thing. The demo may be 5.whatever gigs, but it includes the engine. The final game will be pretty much the same thing as the demo, just with the rest of the story put in. It will still be a lot of stuff, but saying that 1 hour is 5 gigs, and the game is going to be 10 hours so it's 50 gigs is just wrong(Note this is an example, I'm not saying the game will only be 10 hours....).....
Cactus said:
Well, slowmo made a very good point earlier about companies trying to maximize revenue, but there are other reasons. -One arguable advantage that the PS3 has over the 360 is that the 360 needs to swap disks, and I think Sony would go the route of compression before they gave up that advantage. -Speaking of compression, has any PS3 game used it yet? Will any need to? If a game goes over the space limit, wouldn't the smarter move be to compress the data rather than pay a large sum of money in production costs for a second disc? |
LOOOOOL
dude, i was being sarcastic.
because u kinda stated the obvious and then said "qoute me" XD