Cactus said:
Well, slowmo made a very good point earlier about companies trying to maximize revenue, but there are other reasons. -One arguable advantage that the PS3 has over the 360 is that the 360 needs to swap disks, and I think Sony would go the route of compression before they gave up that advantage. -Speaking of compression, has any PS3 game used it yet? Will any need to? If a game goes over the space limit, wouldn't the smarter move be to compress the data rather than pay a large sum of money in production costs for a second disc? |
LOOOOOL
dude, i was being sarcastic.
because u kinda stated the obvious and then said "qoute me" XD








