I’ve considered a rating system based on what I want in a Direct.
1. Announcements - are there announcements (games, game features, other deals) done in a way more exciting than an announcement off a list or press headline?
2. Features - Did I learn anything interesting or compelling about the game?
3. Experience - Did I learn anything interesting about the experience of the game?
4. Entertainment - was it entertaining?
5. Rewatch - would I watch it again?
For this latest Direct, I’d probably give it a 0.5 or 1 out of 5.
The 0.5 or 1 is because I think the Mario RPG and Star Ocean announcement made a difference. But O.5 because it’s hard to justify a full 1 when Mario RPG and Star Ocean combined to about 5% of the Direct. Other than that, the answer would be no for every question.
Now, that’s not to say I didn’t like the games shown. But I didn’t like how they were shown. The Direct felt anemic and bloated at the same time.
Some examples of 5 out of 5 for me would be the Breath of the Wild, the Switch unveil, and Animal Crossing: New Horizons. I’m not a Pokémon fan, but I’d also score those Directs highly because they got me buying multiple Pokémon games when I’d never have considered them before. The Switch unveil was short (around 5-7 minutes long), but I watched it again multiple times, it was entertaining, it explained the experience, it explained the features, and it was basically packed full of announcements that made a huge difference. But in short, I feel I got substantially more out of that 5-7 minute Switch unveil than I did out of the last 30-45 minute Direct.
I describe myself as a little dose of toxic masculinity.