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Forums - Gaming Discussion - Stop trying to download Disgaea mobile if you don't live in Japan; Yall about to kill Nippon Ichi!

Nippon Ichi Software Stock Plummets Following Further Disgaea RPG Maintenance Delay

By Sato . April 2, 2019 . 5:00pm

image: https://www.siliconera.com/wordpress/wp-content/uploads/2019/04/20190402_153359_thumb.jpg

Things have gone from bad to worse for Nippon Ichi Software and its smartphone game Disgaea RPG which wasn’t able to make its promised return of service by the end of March in Japan.

 

While the game officially launched on March 19, it took less than a day for it to go into emergency maintenance mode which lasted over 120 hours to break a record when we reported last week after the company cited excess overseas logins as one of the reasons for its ongoing issues.

 

The game was in fact live for a few hours on March 30, only to go back into maintenance after further server errors resulting issues like this:

 

Disgaea series’ first rhythm game! Match the button timing with the tempo!”

 

The month of March continued with ongoing maintenance delays, and the official Twitter account issued an apology yesterday for the issues going back to March 19. In the tweet they said that they’ll continue to examine both the app and servers while continuing work on adjustments and improvements, and more information its schedule and fixes will be announced later.

 

image: https://www.siliconera.com/wordpress/wp-content/uploads/2019/04/20190402_155435_thumb.jpg

As you can see in the above chart showing Nippon Ichi Software’s stock plummeted on April 1, going from 1,963 yen on March 29 to 1,683 yen for a 14.26% drop within a couple days, which has since then gone down to 1,476 yen (-24.81% from March 29) as of a couple hours ago.

 

Disgaea RPG is available in Japan for iOS and Android.

Read more stories about Android & Disgaea RPG & iPhone & Nippon Ichi Software on Siliconera.


Read more at https://www.siliconera.com/2019/04/02/nippon-ichi-software-stock-plummets-following-further-disgaea-rpg-maintenance-delay/#0bBlDCoEjsfWQIqm.99



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Servers were not constructed with overseas in mind!



Seems like they want a hostile takeover



 "I think people should define the word crap" - Kirby007

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This is why you do simultaneous international launches. If you don't though, it ought to be simple enough to simply block IPs from unwanted regions while they work on a better fix.



I don't buy it that the reason for the problem is the distance, it most probably is that with the international people it doesn't have enough bandwidth or the like on it.

If the distance was a problem when they make an international version of plenty of cellphone games that use servers full time they would never stay online as certainly are a lot of places far from each other.

So if a company isn't capable of doing the product right they suffer on the market, that is pretty simple.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

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They were way over their heads with this one

Should have partnered up with DeNA like Squareenix and Nintendo did



    

Basil's YouTube Channel


                    

Mobile games are bad, they can even kill a company



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

DonFerrari said:
I don't buy it that the reason for the problem is the distance, it most probably is that with the international people it doesn't have enough bandwidth or the like on it.

If the distance was a problem when they make an international version of plenty of cellphone games that use servers full time they would never stay online as certainly are a lot of places far from each other.

So if a company isn't capable of doing the product right they suffer on the market, that is pretty simple.

Probably not bandwith, but ping. Due to the distance, it takes much longer to connect to the server, and if there's some waiting list it can result in the connection to time out, resulting in another try... and another , and another...

Hence why online games have normally regional servers to compensate for this.

Most Smartphone games run on Google/Apple servers, which are found everywhere in the world. If you block google's internet address they take a hit in performance as then you run on their own small, localized server, if they run at all that is.



Not cool, dood!



http://www.youtube.com/watch?v=F1gWECYYOSo

Please Watch/Share this video so it gets shown in Hollywood.

Yup blame non Japanese on poor server construction