As of the end of January 2014, after about three years on the market, the 3DS has sold about 42.8 million units of hardware worldwide. not a bad number, right? Well, here's the number that it sold by the end of 2007, a similar period of time.
64.1 million.
Now, this isn't as big as, say, the PSP compared to the Vita, or the Wii compared to the Wii U. Nevertheless, this represents a roughly 1/3 decrease in sales over a similar period of time for the DS to the 3DS.
Today's mission: to figure out who to point fingers at!
First, let's compare the DS and 3DS's first 35 months on the market in the United States. Surely the world's biggest market must account for a huge portion of the decline! Actually, the USA has been a decent supporter of the 3DS. Roughly 13.4 million DS's were sold the first 35 months in America, compared to about 11.9 million 3DS's. That's a difference of under 10%, or roughly 42,000 DS hardware sales a month for those 35 months. Thus, we can say the 3DS is doing fine in the USA.
How about Japan, the handheld capitol of the world? Admittedly, the 3DS is doing somewhat worse than the DS did during its first 36 months: the DS sold over 20 million, compared to over 15 million for the 3DS. However, this is still only a 25% decline... quite a bit less than the worldwide 33% decline.
How about Europe? In the DS's first 35 months of sales, it sold nearly 21 million units in this region. The 3DS sold... a bit over 12 million.
That's right. In Europe, the 3DS is a roughly 42% decline from its predecessor!
Why is the 3DS doing so badly in Europe in particular? Well, for that answer, let's look at the big European DS games of 2005 to 2007.
- Nintendogs
- Brain Age
- New Super Mario Bros
- Mario Kart DS
- Brain Age 2
- Pokemon Diamond/Pearl
- Animal Crossing: Wild World
- Super Mario 64 DS
And all the sudden, our problems become clear.
Out of the eight above games, two (the Brain Age duo) never had a worthy sucessor. Another two (NSMB and Nintendogs) had notable sucessors, but these were notably less sucessful. Teh only real improvement from the DS to the 3DS was the 3D Super Mario game, in which case 3D Land is near certain to outsell 64 DS by a fair margin. Meanwhile, games like Pokemon X/Y and Animal Crossing: New Leaf came out later in the 3DS lifecycle than their predecessors did in the DS lifecycle.
So, what can Nintendo do now? Well... not much. Brain Age is dead, and they can't reverse time. But maybe they don't need to do very much. The DS peaked in 2007 and 2008 in Europe, roughly equivalent to 2013 and 2014 for the 3DS. If Nintendo can keep the 3DS relevant into, say, 2017, it will have proportionatelly better legs than the DS did (DS sales were roughly cut by two thirds from 2008 to 2011). The 3DS might never reach the DS's level of success thanks to a lack of Brain Age styled hits and less early killer apps, but if it even has a similar mid to late life as the DS, it can make up a fair proportion of lost ground.
Love and tolerate.