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Forums - Sony - Digital Foundry Tech Analysis: The Last of Us. Next-gen now?

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The Last of Us: the Digital Foundry verdict

Despite a few blemishes, then, The Last of Us represents the pinnacle of Naughty Dog's efforts and a fitting conclusion to its current-gen contribution. Over the last few years the studio has redefined expectations on PS3, pushing Sony's hardware in ways few others have achieved, and this game does it yet again.

Indeed, the recent announcement that an enhanced version of the engine used to create The Last of Us will be used to power the studio's PS4 titles should come as no surprise. The stunning offline-rendered "in-engine" cut-scenes already demonstrate a small taster of the basic improvements that are possible without the limitations of the PS3 hardware, and the developer's first next-generation release is likely to be even more impressive.

Increased detail is of course welcome, but The Last of Us also hints at how much more interactive environments in next-gen titles could be, and the transformative effect this could have on gameplay. Combine that with a revised take on the kind of AI explored here and we could be in for some very special games.

In the here and now, while performance across the board might not be as solid as in the last two Uncharted games, The Last of Us is a far more refined and balanced experience in other respects. The careful mix of combat, stealth and narrative creates a gripping experience - one of the best of this generation - and you can feel how mindful Naughty Dog was in how it overlaid these components. In many respects, in fact, this isn't just a hint at what might be possible on a next-generation platform, but a game that delivers on that promise today, and we can't wait to see what else Naughty Dog does to surprise us in the future.

http://www.eurogamer.net/articles/digitalfoundry-the-last-of-us-tech-analysis



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im 7 hours into the game, and its fantastic. but i got to say, visually it shows that next gen is needed. it looks amazing for a current gen tittle, but after playing tomb raider on my PC, i can see a difference. though personally i think TLoU is setting the standard for next gen games when it comes to everything but visuals



It does have fish that swim away from you.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

I just don't want this game to end. I play half hour everyday.



The Last Of Us needs a next gen version bad.



Atto Suggests...:

Book - Malazan Book of the Fallen series 

Game - Metro Last Light

TV - Deadwood

Music - Forest Swords 

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Attoyou said:
The Last Of Us needs a next gen version bad.

I would buy it again gladly ;)



no, not really next gen alike but obviously awesome and impressive for this gen.



Judging on pictures it looks like a great game for PS3 visually but also has jaggies, framerate-drops, sometimes bad textures and sometimes really bad shadowd. Still impressive but we really need next-gen. Perhaps they recompile it for PS4? Could make me a buyer even more :)



TLoU has low res textures that stand out as the games biggest visual flaw, but it only is noticeable in TPS / over the shoulder mode.



crissindahouse said:
no, not really next gen alike but obviously awesome and impressive for this gen.


well other than visualls i think it sets teh standard for next gen in pretty much every aspect