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Another thing is the fast travel system, why is this not standard instead of map jumping. Where ever you are you have to make a journey to be able to fast travel from a set sign post and you unlocking these through adventuring the first timeleading to a sense of exploration and adventure and hooks you more to the world. It is beautiful and genius. Death Stranding got it done probably better in the first game but this is still the perfect balance between convenience and immersion.