Kyuu said:
I've provided two examples showing a high digital rate on PS for games that weren't released on PC. The large disparity between PS5 hardware and retail software is in and of itself an indicator that digital is strong on Playstation, and it's just one of many indicators that people kept ignoring. This data is Square Enix's, not Capcom's. Xbox's irrelevance in Japan means there is less digital skew compared to the west. No matter how small you think SE's or Capcom's games on Switch are, they're expected to do better proportionally in Japan than the west, which skews towards physical. You're kind of assuming an absolute PC domination in Japan without sufficient evidence. Otter miscalculated btw, SE's digital rates in Japan are slightly weaker than Asia and NA+Europe, which makes sense, I was expecting a bigger gap. |
So I realised I was looking at fiscal year Q1 2026, not this current one ending 2027. Japan had a lower physical ratio than west last FY, this year higher. Probably down to a higher focus on Switch 2 software pushing that packaged software up
(report is in the tweet for anyone who wants to have a look)
Square Enix report 90% of their game sales are digital.
— Genki✨ (@Genki_JPN) August 10, 2026
• Download unit sales - 6.65M (90.1%)
• Packaged unit sales - 730k (9.9%)
Sales from April 1 - June 30, 2026https://t.co/TFRN8OmSla pic.twitter.com/4BLAY1IbME







