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Kyuu said:
IcaroRibeiro said:

Does it include PC? PS5 sales in Japan are average at best which might skew their titles to sells more on PC i.e. higher digital ratio 

I remember Elden Ring moved 1 million+ in Japan when it was only 270k retail combining PS4 (180k) and PS5 (90k), assuming a portion of those PS4 players went to PC or to digital-only PS5 the digital adoption must have increased a lot this gen

PC skews towards digital everywhere. But all evidence suggests that PS5 has a high digital to physical ratio in Japan for a console, likely comparable to the west. Earth Defense Force 6 was only available on PS4 and PS5 at launch, it sold 300k, less than a 100k of which were physical. Recent PS5 AA/AAA games probably have a digital range of 35-60% depending on the title.

Ys X Nordics had a digital ratio of 40% (across PS4, PS5, and Switch) by its 2nd or 3rd month. PS5 version sold the most copies (50%) and was the leader in digital ratio via extrapolation.

The digital skew outside Japan should in fact be a lot stronger, because PC, PS5 and certainly Xbox are proportionally bigger in the west, and Nintendo (which is a lot more physical biased) is proportionally bigger in Japan.

Nintendo sales for Capcom games outside Monster Hunter are... irrelevant, so to speak. Most of them were not even released on Nintendo before Switch 2

Xbox is absolutely irrelevant in Japan, and PS5 sales are nothing brag about either.

In west Xbox can at least bring some copies, while PS5 is a huge success. This certainly explain why the physical ratio is bigger in west