I respec'd my level 7's. I don't like the leveling system or the skill icons anymore. Also, the skull wheels on console suck, there was nothing wrong with how Divinity OS2 done it, nice and customizable in neat rows. I'm constantly ignoring spells/skills cause the icons don't look punchy too and I keep forgetting across cause they get pushed well off the screen. I don't get a since of synergy between what I spec out to either, it all feels so weak and limited even though they tried for the opposite. It's a system that feels spread thin.
It could work a lot better with like double spell currency and double the prepared spells and skills allowance. I'm sure it's to make people go to camp often but I don't see why I can't have those cool spells like speak with dead/animals or dancing lights and same goes for traits/perks like, I got one choice since I started the game.
Also, the parasite skills menu is pretty cool to add on top but you can't see where your points are leading to, a pity. Nothings really useful upfront asides from the charge upgrade so I'd like to know what I am aiming for, assuming that the hidden upgrades are good at all.







