| TallSilhouette said: Three hours in and feeling great. It's not dramatic, but I can definitely see and feel the improvements in production values. Performances, flora and fauna, npc's, etc. Early days but the map feels much more dense with content. Everywhere I look there's at least one distinct destination with something to do not far away. The sound design really is excellent and the game makes better use of the DualSense than any other game I can remember since Astro Bot. The biggest thing that's taking some getting used to are the combat differences. After multiple playthroughs as Jin I'm so used to his style that Atsu is a sizeable adjustment. Looking forward to more! |
I agree and to your point about Duelsense implementation, they really took the time and it adds greatly.
As I wrote my above comment Atsu has been standing there and a little bird came to land on her hand, I know with details like that and the Duelsense, this game is gonna deliver.







