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Phenomajp13 said:

Otter said:

Storage required isn't an issue IMO. The S2 has a decent amount built in and most games are under 32GB. It's about physical media being able to function as physical media and actually storing the game code and access to the game out the box. The price would be significantly lower with a cheap/slow card, not as a low as a Disc but as low, if not even lower than Switch 1 catridges. 

GCK have offered publishers an official out whilst pretending to be physical media and that has opened pandoras box. If it wasn't offered by Nintendo in the first place, most publishers would just eat the  tiny cost because having retail visiblity and physical availability helps game sales. And the cheap catridge solution would make the cost negligible.

Storage required is an issue because there are several games above 32GB and would need larger/more expensive carts to fully hold these games. This is why GKC cards are so popular, they are more cost effective and operate similar to physical games ie allows a game to freely transfer ownership at one's desire. Digital games are locked to an account and real physical games come at a higher price tag due to the storage needed. GKC is literally the best of both worlds, not to expensive and no limits to ownership.

The second paragraph is flat-out wrong, if Nintendo didn't offer GKC then 3rd parties would just go back to digital code in a box or raise the price of physical (Switch Tax remember), thirds aren't eating the cost lol. The misinformation about GKC has to stop.

Regarding the bolded, I recall their being way less digital codes in the box compared to GKC? Now pretty much all third parties have gone GKC. So GKC has pushed developers away from real physical releases. Games like Bravely Default 2 on Switch came on physical catridges, but HD remaster on Switch 2 is GKC despite them both being the same size (11GB). Developers are using GKC to opt out of physical altogether, we can't ignore that reality.

Storage wise I thought you were referring to Switch's internal memory but you mean the size of the game cards. Yeah, some games would need 64GB storage cards but the point is slow storage cards can be bought for a fraction of the price of the high speed ones needed to actually run the games. These cards would be even cheaper than S1 catridges. We're talking 1/4 the cost compared S2 catridge at least

"GKC is literally the best of both worlds, not to expensive and no limits to ownership."

Ultimately this centres on what you consider people's issue GKC. If someone is looking for ability to play out the box GKC does not allow this and requires access to both internet and storefronts to download the game. Traditional physical does not need this in most games. 

Last edited by Otter - on 08 September 2025