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Phenomajp13 said:
Otter said:

I think Nintendo could of done a more intelligent option of not having Game Key Cards and instead having slow storage cards which the games installs from. Essentially how discs work on playstation/Xbox.  


But doesn't that still ignore the more storage required on these slower carts still raises the price?

It does seem like GCK cards are the best solution for matching the cost of disc on PS/Xbox. Disc simply offer the best bang for your buck vs cartridges and ofcourse disc are a non starter for a mobile device. No matter what Nintendo does cartridges just cost too much for most 3rd parties to swallow.

Storage required isn't an issue IMO. The S2 has a decent amount built in and most games are under 32GB. It's about physical media being able to function as physical media and actually storing the game code and access to the game out the box. The price would be significantly lower with a cheap/slow card, not as a low as a Disc but as low, if not even lower than Switch 1 catridges. 

GCK have offered publishers an official out whilst pretending to be physical media and that has opened pandoras box. If it wasn't offered by Nintendo in the first place, most publishers would just eat the  tiny cost because having retail visiblity and physical availability helps game sales. And the cheap catridge solution would make the cost negligible


Last edited by Otter - on 06 September 2025