Mummelmann said:
Yeah, I heard them mentioning a base PS5 as well. It may well have been. Rendering 720p and utilizing immense amounts of upscaling, it's certainly possible to run games on older hardware with enough software aid. |
Well, it worked for Clair Obscur dev team, I doubt they'd have pulled that off without that engine, though that oberworld map is very blurry and unstable which is really odd cause it doesn't exactly look taxing even if it was clear. Perhaps AAA devs aren't able to use it and devs are just using older techniques and not using UE5 correctly, like a skill issue, they attempt to builds things in the way they've always done and we get messes because they won't or can't do what epic design the engine to do in the way they intended.







