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curl-6 said:
sc94597 said:

A lot of the Nintendo games we're seeing now have been in development for a long time, and some are cross-platform. They're also achieving pretty high native resolutions and frame-rates. DLSS isn't quite a good candidate for them. 

I suspect we will see DLSS in more mid-lifecycle and late-lifecycle Nintendo games though. Especially whatever the next Zelda turns out to be, and Monolith Soft's offerings (which used FSR on Switch 1.) 

I believe Tears of the Kingdom, Splatoon 3, and Switch Sports use FSR1, while Monolith Soft used in-house solutions in Xenoblade Chronicles 2/3.

Sooo do we bet the first new Xenoblade or new game from Monolith Soft is gonna be at 1080p docked because they gonna push the hardware hard like they did early on, or do they bet for a higher 1440p upscale with softer imagery ? 



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