Mar1217 said:
sc94597 said:
Back in 2023 I made a bet, with a user who has left VGC, that the Switch 2 would be competitive with the Series S in terms of image quality and texture quality in certain titles, while falling behind in graphics settings (besides RT), if it has a T239. Nice to see that this is the case so early in its life-cycle. Describes games like Hogwarts Legacy and Street Fighter well. Better IQ and/or textures with a few graphics settings dialed down or absent. 1440p performance DLSS almost always gives a cleaner image than 1080p, let alone 900p and especially 900p upscaled with AMD's solutions, imo. It's also stuff like this that makes Nvidia the market leader in GPUs despite their anti-consumer actions. |
Honestly, this makes the "so far" seeming absence of DLSS in Nintendo's first party games weird so far. |
A lot of the Nintendo games we're seeing now have been in development for a long time, and some are cross-platform. They're also achieving pretty high native resolutions and frame-rates. DLSS isn't quite a good candidate for them.
I suspect we will see DLSS in more mid-lifecycle and late-lifecycle Nintendo games though. Especially whatever the next Zelda turns out to be, and Monolith Soft's offerings (which used FSR on Switch 1.)