Game has become one of my favourites of all time, clearly the generations best so far jumping right over Elden Ring which is a masterpiece itself. It is at number 6 of my all time greats right behind Bloodborne and Sekiro and not quite reaching Divinity OS 1& 2 which it would be comparable to but those games were made with the fans inputting their thoughts, basically crafted by gamers themselves by proxy via Larians talented devs and I'm going straight back in for another playthrough on a fresh save after I close out NG+ and get the platinum where I have absolutely broken the game so much I only need to do three button presses and attack with one character on any mob or boss is instantly deleted apart from enemies that need bullets and it's still fun. It was magically experimenting with builds and finding out what worked and I hope the devs know that this is a good thing that doesn't need balancing and the damage cap is fine for holding it back although I think they should keep the damage cap until after act 3. Even Divinity OS series is a slow burn with building and synergies and setups, slight refinements over long paced out gameplay bit by bit but here it just let's you go as nuts as you want and by the time you're deep into the end game, if you aren't one shoting higher level enemies you are playing the game wrong.
People will hype this game for decades but right now there is a hidden battle going on in workplaces where it is being discussed against Square Enix, Atlus and some other studios games and how much better it is than the best of them or holds up with them. This game is gonna attract a lot of people, even those not into turn based JRPG styled games. It has Award season after natural word of mouth has faded, which it will get in on every category almost and now that GTA6 is gone it'll probably win much, then a film releases which people will hype and then in turn hype the game to also boost sales and many years of talk about how great it is. Frankly I think it's underrated on the aggregate sites, if this was a sequel or a studio of merit releasing this it would be 95+ territory. The fact that only 33% of journos finished the game and less than 50% had made it half way before the review embargo lifted as seen in the trophy data, many of them didn't do it justice. It's also a worrying stat cause it indicates half of Journos probably make reviews of half of games. Same reason Lies of P got such praise cause that game is good in the first half but then falls apart later or why Metaphor wasn't identified by reviewers as an insane slog cuase they only had the extremly great first 40% or so of the game to base opinions on. Devs probably know this and then front load the games causing a vicious cycle and why so many games are worse now toward the end.
Last edited by LegitHyperbole - on 06 May 2025






