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curl-6 said:
EricHiggin said:

SNY charged less for PS5 and didn't make it weaker.

Losing money upfront on hardware is the norm, and only recently has SNY and MS tried to break even or make a small profit at launch. Nin is a bit different as they try harder to make money right off the bat with hardware, but that's not easy to do if you're offering more state of the art tech. 

Make up the difference somehow, like sell games, lots of games, expensive games?

Sony didn't "charge less" for PS5; they charged what they thought would make them the most money; they took a loss on hardware (initially) because they make it back by having more people to milk for subscription money.

Nintendo isn't as focused on subscriptions and the like, and they don't have a ton of other huge non-gaming divisions to draw money from like Sony and MS do.

Switch 2 is already apparently sold at a loss, no company on earth would eat a further loss if it didn't benefit them.

Again, SNY wanted to charge more for PS5, but decided against it. They also had multiple designs prepared. They didn't choose the weaker design for cheaper, or even if the PS5 we got was the cheapest design, then they should've delayed the launch way early, and downgraded the hardware based on your thought process, but they didn't.

Nin is moving more and more towards subscriptions. You don't make a chat button and then lock it behind a sub (after a year) if you're not looking to grow and profit from your subscription business.

MS constantly ate it with XB in the earlier gens, and then early on with GP. SNY ate PS3 early on, and they ate it hard. Did those losses "benefit" them? Even in the long run? That's not to say Nin should put themselves in that situation right now, obviously not, but Nin as a company, and SW2 as a device, are nowhere near that realm of hurt, which means there's wiggle room.



PS1   - ! - We must build a console that can alert our enemies.

PS2  - @- We must build a console that offers online living room gaming.

PS3   - #- We must build a console that’s powerful, social, costs and does everything.

PS4   - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.

PRO  -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.

PS5   - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.

PRO  -&- We must build a console that Super Res upscales and continues the cost increases.