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Leynos said:
LegitHyperbole said:

Wow. If there's more difficult bosses than the final boss I think I'd shoot myself. Props to ya. 

Final Boss of Metaphore isn't that bad at all. It's long, but that's Atlus or a lot of RPGs in general. SMT games are truly difficult but in a fun, rewarding way. They are brutal but fantastic. Nocturne is not an easy game and I adore it. Not because of difficulty, just because it's a fantastic game. One boss, if you choose a certain route based on your choices in the game. Has you needing to switch out demon party members on the fly as every turn the boss changes his weakness. It's intense!

It took me over 2 hours and I had all the side content done nearly and that's after I had to load a save and drop to story mode and all the attempts before that. That boss was one shouting me, no matter what I did I couldn't get an attack on him, they all seemed to be blocked so I put the coin spell in all my characters and chipped away at him and I just res as soon as he killed me cause of Story mode. 

I have no idea how anyone managed that on a higher difficulty than Normal, I could have done it on normal but it would have take 4 or 5 hours easy. I wanted to play Nocturn but after Metaphor it's off my list and Persona won't move out of high-school which is a setting I can only do once, can't stomach the teenage dialogue. If they evolved the series and you were in college, maybe holding down a job and in a Yakuza style and sized world, I'd go in for it straight away.