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LegitHyperbole said:
Farsala said:

The Optional superbosses for Metaphor are after beating the final boss, and the final boss without limiters imo. Some of these bosses have instant kill attacks, and you have to look up what to do or die a million times and end up looking up what to do anyways.

Those other sidebosses are certainly difficult, but fine for me.

Wow. If there's more difficult bosses than the final boss I think I'd shoot myself. Props to ya. 

Final Boss of Metaphore isn't that bad at all. It's long, but that's Atlus or a lot of RPGs in general. SMT games are truly difficult but in a fun, rewarding way. They are brutal but fantastic. Nocturne is not an easy game and I adore it. Not because of difficulty, just because it's a fantastic game. One boss, if you choose a certain route based on your choices in the game. Has you needing to switch out demon party members on the fly as every turn the boss changes his weakness. It's intense!



Bite my shiny metal cockpit!