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LegitHyperbole said:
Farsala said:

Depends. Main Story boss? Keep trying if the rest of the game was fine. Optional Boss? Give up pretty easy.

For example Malenia, I thought she was a main story boss, so I rammed my axes into her for an hour before I gave up and used Mimic Tear.

Another example the optional superbosses in Atlus games. I don't feel like getting a game over, over and over to figure out the strategy. So I give up after a try or 2. Often they either have a specific strategy or a megaton of grinding to figure out.

Some skills I just don't have. For example Rayman Legends, I gave up after a few levels.

Oh Metaphor was such a pain on some of the main story stuff but that side stuff was brutal and very nessessery for the final boss in my opinion which doesn't make it side content cause if you don't do it you could drop the difficulty on the final boss and it would take hours and hours of it even if you lower it to story mode, chipping away, dying over and over again.

The Optional superbosses for Metaphor are after beating the final boss, and the final boss without limiters imo. Some of these bosses have instant kill attacks, and you have to look up what to do or die a million times and end up looking up what to do anyways.

Those other sidebosses are certainly difficult, but fine for me.