curl-6 said:
LegitHyperbole said:
Then try to make 30 as smooth as possible like last gen. So very few games have a smooth 30 in the 9th gen, Alan Wake 2 and a small few other games. People complain of Bloodborne but it's so much better than games like Wu Kong or Spiderman 2 where 30 is just a sideshow. If Alan wake can do it and look that good then the faster games should be able to achieve it too or do a balanced mode like Stellar Blade which was just perfect, image quality was great...but I think you're wrong and it's a dev/engine/talent issue since some games can do 60 fps with no image quality issues whatsoever lile Kingdom come deliverance 2 as one recent example and that's got scope and a lit of complexity going on under the hood with NPC schedules and what not and it being open world and dynamic. Some games can also keep file sizes down with insane scope but smaller titles like Jedi Survivor or COD end up at 150 gigs. Devs just aren't coordinating their efforts well enough and need help to do so, perhaps Sony should send out teams lile they did with Stellar Blade to help the big releases streamline and not end up in these messes. |
Devs don't have infinite money, time, or manpower. Optimizing for 60fps takes a ton of extra work and devs are stretched to the limits already with the pursuit of high end graphics. It's just not sustainable to make every game run at 60fps, and push cutting edge tech, and be 50 hours long, and have hours of cinematic cutscenes, etc, etc. The AAA model is just no longer sustainable unless you're COD, GTA, or some other gigaton brand. |
Well the cut back. Stellar Blade aimed perfectly for what it wanted and hit the mark, same with Alan Wake 2 and a few others. It shouldn't be that hard to aim for something of quality. Sekiro still looks great mostly cause the image quality is so good. Elden Rings PS4 release looks great at 60. Many games from last gen were 60 and the image quality was fine and file sizes were for the most part manageable. Stop chasing small details that no one will notice over holding the game together at the seams and destroying it's playability. Black Myth feels like a game you have to put on low setting cause your PC is getting old, it's atrocious and often sickening to look at.