G2ThaUNiT said:
Very true. Many forget for the majority of gaming history, developers were always working with underpowered hardware or had storage limitations on the physical media so they had to come up with creative and clever ways to get their games to run the way they wanted to. |
ND getting TLOU2 running on PS4s base console and looking that good was magic. There should be no hardware excuses when they can do that much like there should be no excuses when devs can't reach the complexity of Baldurs Gate 3 and instead whine about it.







