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Pajderman said:

I do think that games are not as efficiently stored in a tie where memory resources are abundant. Developers does not have as much of a reason to try and limit the file sizes. However the tools used for compromising data have gotten better with time. So files are pretty small for what the contain but not as small as they could be.

Yes. Exactly. Like CDPR radically upgraded The Witcher 3 an managed to make the file smaller. Not to mention how they got it on the Switch with such a small file.