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I had this experience with online multiplayer games. Years ago it was text-based MUDs, where your input and the games output is text and you play it on a server. These games are community generated and you play together with others. This was the predecessor of MMOs. I got addicted to that, had to check in only because I could communicate with others and if I felt like it make a quest or fight monsters. Also to explore the worlds.

I have it a bit with Elder Scrolls Online, again very similar, as I said MUDs are kinda the predecessor to MMOs. But there is a difference, in ESO I barely touch the online stuff and multiplayer content, I love to explore the world and single player quests. It is just - that there is soooo much of that, Tamriel is massive and it also contains multiple planes of Oblivion. The daily login bonus is actually evil. So I stop playing for months at a time.

And I actually stepped for a while into Fortnite Battle Royale. It was fun, it is pretty easy as most players act like absolute morons, my reactions are not up to par for a fast shooter, but it is easy to outclever most other players which let's me make the TOP 10 in around 50% of cases. Completing the battle pass that it itself pays for the next was doable - but I had to play daily. Once I realized this made me stop playing anything else I stepped away from it.

EDIT: There were other games that felt addicting while playing, but many other games have a defined end or a point where I feel like I reached a point of fulfillment. So I stop them naturally. These above are potentially endless or at least so vast it can take years.

Last edited by Mnementh - on 05 January 2024

3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

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