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zeldaring said:
curl-6 said:

The reason others haven't pulled off the things that Nintendo does here is not because of graphics.

It's not a matter of just throwing money at the problem either; the budget that many AAA games get on PS/Xbox/PC likely dwarfs any Nintendo game.

It's a matter of blood, sweat, tears, and sheer skill from some of the best developers in the world.

I'm only talking about technically here. if you look at tear down it has the best physics in a game ever, but most people and developers just care about graphics before zelda hardly anyone cared about physics. Nintendo turned physics into fun

Sorry, how come Minecraft is one of the most popular games of all times? It is not about physics per se, but it isn't about graphics either. In Minecrafts case it is about changing the game world as you see fit. I think the saying that people mostly care about graphics is wrong, it may be for some players or some games, but the industry made it into basically the only differentiating factor, so there is nothing else. But every time a game achieves to bring something else into play it is very successful. So yeah, game devs need to start making more of that stuff, because obviously there is a market for that.



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