| yo33331 said: Okay there is no point in arguing you are here only nintendo fans and all of you are defending the switch obviously ..
No it, does not have them. Wii U had them and was home console only. And how many people bough it ? how many ? not even 14M. Pathetic .. Just because some people buy the switch and decide to use it's extra ability as a home console sometimes, doesn't mean that the people have bought it specifically for this. But if it couldn't do handheld than many many users would not buy it. That's like to say that people buys smartphones because to watch videos or browse the internet. They just use those extras because they are there. But even if they were not they would buy it again. Because they need it's primary function - phone. |
I'm definitely more a Playstation fan in recent years than I am a Nintendo one.
And it seems like you've missed the point
Major selling titles are one very obvious reason why someone will buy a Switch over (or as well as) a PS5, your argument was acting as if they are literally the same aside from portability and power. If the general public only care about flops & Ram as opposed to actual gaming experiences the PSP/Vita would have outsold the DS/3DS. Wii Sports alone is why dozens of millions purchased a Wii, software is crucial to any system's success.
And I introduced the anecdotal evidence as "anecdotal" because I'm fully aware of its limited value (i later gave you actual stats from Nintendo), but it highlights your limited scope in the reasoning behind console purchases. People do not all fall into your logic of simply picking a console based on its resolution output. When purchasing a Switch console many people are literally just thinking about specific fun experiences like playing Mario Kart 8 with their family, or trying out a much hyped release like Animal Crossing or Breadth of the Wild. These are experiences they have to buy a Switch to enjoy. Again no one cares that these experiences are not in 4k, just as they don't care that Fortnite or Among Us isn't cutting edge. Like the Wii before it, Switch is finding success as a popular family/ social device for local multiplayer experiences (again Nintendo feature this in lots of adverts) and blue ocean consumers who haven't purchased a console in recent memory.
As for the failure of the Wii U, there's a fun thread for you to jump into if you want to go down that rabit hole:
https://gamrconnect.vgchartz.com/thread/244931/what-people-dislike-about-wii-u-hardware/10/#10
But it should clear to anyone that:
1) If the Wii U launched with Zelda Breadth of the Wild, Mario Kart 8 and Splatoon 2, all in its first 4months it would have had a very different sales trajectory.
2) Distinct marketing/branding of a device. how it distinguishes itself from its predecessor and its value proposition is very important. Wii U failed this whilst the Switch succeeded. The hybrid nature of the Switch is obviously a major USP, but that doesn't translate into your statement of "most of the people buy it for handheld primary. Some small percentage may use it as a home console."







