Oh, I'd never argue that the WiiU was better than the Switch on any front, software or hardware. I just disagreed with your original sentiment that ZombiU was shovelware and then your reply that the WiiU didn't have good games. It did have good games, they were just too few and tethered to a hardware that was not good.
It all boils down to the question of what level of effort justifies calling a game a deluxe edition, a remaster, a remake, a port. How I see it, only one change in Ultimate could warrant calling it a new game (new campaign mode). But like I argued, it could also fit in the definition of a deluxe edition (example: brand new maps like the Ghost of Tsushima Director's Cut). All the rest (level texture and background quality, balance changes, new characters), all that is in line with the patterns of the DLCs or other remasters that were never called new games. So I, esp. having played Smash 4 a lot, don't feel like we can call it a new game, like I can't call Ocarina of time 3D a new game just because they remade ALL the textures in the game (yes, all, that's a lot of effort).
As for the WiiU, I don't remember saying it only had bad games. But in contrast to the Switch, even its best games got better and deeper versions on the Switch, which proves how much stronger the Switch is to the U, and so the U, with a lower amount of appealing games, with a depth that could be improved upon, shows that even the library, while good, had a much weaker punch than what is expected from a successful console like the Switch.Last edited by padib - on 11 July 2021