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I like the aspect of preparing for a hunt very much. Alone that I can go out into the wild just to gather materials for potions and traps to be prepared for mynext quest is something cool. It makes me feel like a real hunter, not some action hero. I am not convinced by the demo, that this aspect is back. But that is normal, the demos were always just some quests, all the surroundings are not visible.

My MonHun I like the most is Tri (for Wii) or it's HD variant on WiiU. The reason is, that Tri had a mode without time limit. I could just go out and gather materials or try out new weapons without much pressure. After I defeated big monsters in quests they could appear in this mode, which gave a nice chance ot get some more of the rare materials. That mode was nice, I doubt it or something similar will come back, but I still hope.

As you I liked the new mobility very much. Not only with the wirebug, also the palamute helps here very much. Fast traversing a level is extremely helpful and the movement feels so great and enjoyable, I probably roam each new area for some time at first, just for the fun of it.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]