sales2099 said:
As long as the top selling games are from Nintendo I can’t be wrong...that is certainly not the case with Xbox and PS. The sales gap between 1st and 3rd can’t be ignored. How can you not see that? You just telling me excuses where as I am talking results. Again why care it’s not a dig at Nintendo... Hey if the devs are fine with a lower bar, like if they are happy with selling 1 million tops lifetime then by all means it’s a success. But most likely most of e 1000 plus games will only sell sub 500k. I mean how much disposable income you think Nintendo gamers have? |
Many games don't succeed. On all platforms. But making it about the split between 1st-party and 3rd-party is just the wrong thing to go in. You have to compare the same game on different platforms. For instance Dragon Quest Builders 2 apparently sold two third of it's copies on Switch and one third on PS4 in launch week in the UK (sorry that it is so specific, numbers are hard to come by). For Just Dance 2020 we have similarly in the UK the Switch version over 50% and the Wii version over 20%, other are following. If you look at the whole sales, you accounting for games on other platforms that didn't release on Switch. So all your statistic is saying is: big publishers (like EA) don't release on Switch. And the incredible mind-acrobatic here is, that this means big 3rd-party publishers don't release on Switch because they don't release on Switch (and therefore have no sales). The only relevant statistics is, how sales split between platforms for games that released under similar circumstances (not a legacy version of FIFA).







