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Drakrami said:
Dulfite said:
Vgchartz Switch Numbers in database:
Minecraft - 1.89 million
Skyrim - 1.15 million
Crash Bandicoot trilogy - 1.11 million
Fifa18 - 1.10 million
Octopath Traveler - 1.02 million

How many does EA need to sell to think it's profitable? If a million isn't enough then that's sad. I'm sure if they released all their games on Switch they'd sell enough to profit and save their company some face.

Which decade do you live in? A million hasnt been enough for a long time for any game with a serious production budget. It used to be 3 million to be profitable back in the ps3 days. 

Sorry, if that were true, we would only see two or three titles each year. Budget is calculated based of expectations. Yes, some titles are calculated with two or three million sales for break-even, but they are seldom. For the most part titles need a few 100K to make their money back.

Last edited by Mnementh - on 01 February 2020

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