I don't like platformers (probably because I suck at them), although Rayman Legends somehow clicks with me. I despise walking simulators, or more in general: games that take away control from the player (you can walk to the next event, or click though the dialogue, or maybe if we generous you can have a quicktime-event that decides if you fail the game or our cutscene continues). I hate if something which could've been a great turn-based RPG is ruined by making the fights real time (Ni No Kuni, why?).