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RolStoppable said:

Horizon: Zero Dawn is an open world game that retails for $60. One has to wonder if that is a fair price.

The most glaring omission in this game is an online multiplayer component. This shortcoming is not a consequence of a lack of development time, but a conscious decision by Guerilla Games that they didn't even want to implement one. That things can be very different has been demonstrated by Grand Theft Auto V, which also retailed for $60, but had robust online multiplayer modes in addition to all of its singleplayer content.

Horizon: Zero Dawn also lacks a character editor, like it can be found in Skyrim, or at least the option to play as the gender you want. Players aren't provided with a choice. Speaking only for myself here, I don't like female characters.

The game focuses on its singleplayer element, but unfortunately the scope of its world, story and lore is limited. Unlike Final Fantasy XV, there was apparently never a need to produce a movie to go along with the game.

Without a doubt, a lot of corners were cut during the development process of Horizon: Zero Dawn. So I pose the question: Charging $60 for all of this, is that really a fair price?

No, obviously not. And because of it's many shortcomings the sales of the game will severly hurt. To remedy the issue and increase the sales Guerrilla Games should port the game to platforms with bigger userbase: PC, Android and 3DS. This way at least some sales are generated.



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