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curl-6 said:
Metallox said:

And the game struggles so hard to reflect this, mainly because every character in the game either needed more time on screen or is awfully written... or both.

I think the game would have benefitted from focussing on a smaller cast of characters, instead of dozens.

 Even with characters that have focus like Lin or Elma I feel they don't get the character-portrait they deserve. But I think it is most visible in the random NPCs you find around. In XC most of them had interesting stories. Remember the gang of youngsters that planned a firework to lighten the spirits? The mysterious lights in the sea and the conclusion what it was with the decision to tell the truth or bolster the legend? The girl who lost her blacksmith father (who actually is one of the metal faces you encounter)? The criminal who used a beatiful girl to extract money from a writer? The Nopon child who wants to play with other children in Colony 9? I think these stories are all more memorable than these in XCX. I at least remember them, although I played it a long time ago.

The worst are the disrespect towards Tatsu. Riki was a funny little ball of fur (or feathers or ... i don't know), but he was respected by the group. Everytime Lin makes food-jokes about Tatsu I cringe inside.

What XCX makes really great is the exploration. These regions are all designed so interesting - i love it. Every time I find something new it feels so rewarding, because it looks interesting. That is really great, Mira is great.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

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