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Soleron said:
Mnementh said:
Soleron said:
...

Infinite sold between 3 and 4 million copies. How can this be unprofitable? Did they get SquareEnix execs to make the budget-planning?

What other conclusion is there? They only broke even on Tomb Raider just recently at 4-5m copies.

Ouch. If that is true and games like Bioshock Infinite and Tomb Raider have problems to break even, the game industry is in deep shit. Developers can't just start to make games half that big and with lower res textures and lesser polygon resolution and try to sell them full price. Customers would be avoiding it. So studios with big AAA projects may have a difficult time ahead.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

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